👋 Welcome to Geometrical Terms!

Hi there! Geometry can often feel like learning a whole new language, and that's exactly what this chapter is about: learning the vocabulary. Before we can solve complex problems involving shapes and angles, we need to be crystal clear on what every term means.

Why is this important? Using the correct geometrical terms (like perpendicular instead of "crossy line") is essential for communicating your mathematical reasoning clearly—a key skill assessed in your IGCSE exams!

Let's build a strong foundation, step by step!


Section 1: The Building Blocks (Points, Lines, and Angles)

1.1 Fundamental Geometric Terms

These are the absolute basic elements that make up all shapes:

  • Point: A specific location in space, usually marked with a dot and labelled with a capital letter (e.g., Point A). It has no size.
  • Line: A straight path extending infinitely in both directions.
  • Line Segment: A part of a line with two defined endpoints.
  • Vertex (plural: Vertices): The corner point where two or more edges or lines meet. (Think of the corner of a square.)
  • Plane (Extended Content): A flat, two-dimensional surface that extends infinitely. (Imagine an infinitely large, perfectly flat sheet of paper.)
🔑 Quick Review: Lines and Orientation
  • Parallel: Lines that run side-by-side and never intersect. They maintain the same distance apart. (We use arrows on the lines to show they are parallel).
  • Perpendicular: Lines that intersect (cross) at a perfect right angle (\(90^\circ\)). (We mark this intersection with a small square).
  • Perpendicular Bisector (Extended Content): A line that cuts another line segment exactly in half and is perpendicular to it.

1.2 Classifying Angles

Angles are a measure of turning between two lines meeting at a vertex. We measure them in degrees (\(^\circ\)).

  • Right Angle: Exactly \(90^\circ\). (The corner of a standard piece of paper is a right angle.)
  • Acute Angle: An angle less than \(90^\circ\). (It's "a cute little angle.")
  • Obtuse Angle: An angle greater than \(90^\circ\) but less than \(180^\circ\).
  • Reflex Angle: An angle greater than \(180^\circ\) but less than \(360^\circ\). (This is the "outside" angle.)
  • Interior Angle: An angle inside a closed shape (polygon).
  • Exterior Angle: The angle formed by one side of a polygon and the extension of the adjacent side.

Did you know? When finding unknown angles, you must use the correct terminology! For example, "The angles are equal because they are vertically opposite angles."

1.3 Bearings

Bearing: A navigational tool used to describe the direction of one point relative to another.

  • Bearings are always measured clockwise.
  • Bearings are always measured from the North line.
  • Bearings must always be written using three figures (e.g., \(045^\circ\), not \(45^\circ\)).

Example: If the direction is due East, the bearing is \(090^\circ\). If it is North-West, the bearing would be between \(270^\circ\) and \(360^\circ\).


Key Takeaway for Section 1: Geometry starts with precise language. Know the difference between parallel (never meet) and perpendicular (\(90^\circ\) meeting) lines, and be fluent in naming the different types of angles.



Section 2: Two-Dimensional Shapes (Polygons)

A polygon is any closed shape with straight sides. We categorize them based on the number of sides and whether they are regular or irregular.

2.1 Polygons and Regular Shapes

  • Regular Polygon: A polygon where all sides are equal in length AND all interior angles are equal.
  • Irregular Polygon: A polygon that does not have all sides and all angles equal.

You must know the names of these polygons:

  • 3 sides: Triangle
  • 4 sides: Quadrilateral
  • 5 sides: Pentagon
  • 6 sides: Hexagon
  • 8 sides: Octagon
  • 10 sides: Decagon

2.2 Triangles (3-sided Polygons)

Triangles are classified by their sides and angles:

  • Equilateral: All three sides are equal, and all three angles are \(60^\circ\).
  • Isosceles: Two sides are equal, and the angles opposite those sides are equal (base angles).
  • Scalene: No sides are equal, and no angles are equal.
  • Right-angled: Contains one angle that is exactly \(90^\circ\).

2.3 Special Quadrilaterals (4-sided Polygons)

It's easy to confuse these terms! Focus on their unique properties:

  • Square: 4 equal sides, 4 right angles.
  • Rectangle: Opposite sides equal, 4 right angles.
  • Rhombus: 4 equal sides, opposite angles are equal (but angles are not necessarily \(90^\circ\)). (A tilted square.)
  • Parallelogram: Opposite sides are parallel and equal in length. Opposite angles are equal. (A tilted rectangle.)
  • Trapezium (or Trapezoid): Has exactly one pair of parallel sides.
  • Kite: Has two pairs of equal-length sides that are adjacent (next to each other). The diagonals cross at \(90^\circ\).
💡 Memory Trick: Quadrilaterals

A Rhombus has Right angles? NO! (If it did, it would be a Square.) A Parallelogram is the most general term; many other quads are special types of parallelograms (but not the kite or trapezium).

2.4 Similarity and Congruence

  • Similar: Shapes that have the exact same shape but different sizes. All corresponding angles are equal, but side lengths are different (related by a scale factor).
  • Congruent: Shapes that are identical in both shape and size. If you can place one shape perfectly on top of another, they are congruent. (You are not expected to *prove* congruence, just use the term.)
  • Scale Factor: The ratio of corresponding lengths of similar shapes. If a shape is enlarged, the scale factor is \(> 1\). If it is reduced, the scale factor is \(0 < \text{scale factor} < 1\).

Key Takeaway for Section 2: Understand the hierarchy of 2D shapes. If a shape is 'regular', it means its sides and angles are identical. Similarity involves the scale factor, while congruence means the shapes are exactly the same.



Section 3: Three-Dimensional Shapes (Solids)

When we move into three dimensions, we need new terms to describe the surfaces and edges of solids.

3.1 Vocabulary of Solids

  • Face: A flat surface of a solid shape. (A cuboid has 6 faces.)
  • Edge: The line segment where two faces meet. (A cube has 12 edges.)
  • Surface: The outside boundary of a solid (used particularly for curved shapes like spheres).
  • Surface Area: The total area of all the faces and surfaces of a solid combined.

3.2 Simple Solids

Here are the 3D shapes you must recognize and name:

  • Cube: A prism with 6 square faces.
  • Cuboid: A prism with 6 rectangular faces.
  • Prism: A solid shape with a uniform cross-section that is consistent along its length. (Think of a triangular prism, which looks like a Toblerone box.)
  • Cylinder: A prism with circular cross-section.
  • Pyramid: A solid with a polygon base and triangular faces that meet at a single point (apex).
  • Cone: A solid with a circular base leading up to a single point (apex).
  • Sphere: A perfectly round 3D object where every point on the surface is the same distance from the centre.
  • Tetrahedron (Extended Content): A pyramid with four triangular faces (meaning its base is also a triangle).
  • Frustum (Extended Content): A solid formed by slicing off the top of a cone or pyramid parallel to the base. (Like a bucket or a truncated cone.)

Key Takeaway for Section 3: Solids are defined by their cross-section and how their faces meet. Remember that a prism has a constant shape along its length, while a pyramid or cone tapers to an apex.



Section 4: The Vocabulary of a Circle

Circles have many specific terms related to their parts. You need to know all these definitions.

4.1 Key Terms for the Circle

  • Centre: The point exactly in the middle of the circle.
  • Radius (plural: Radii): A line segment from the centre to any point on the circumference.
  • Diameter: A line segment that passes through the centre and has endpoints on the circumference. It is always twice the length of the radius (\(d = 2r\)).
  • Circumference: The perimeter or distance around the circle.
  • Semicircle: Half of a circle, formed by the diameter and half the circumference.
  • Chord: A line segment that connects any two points on the circumference (it does *not* have to pass through the centre, although the diameter is the longest chord).
  • Tangent: A straight line that touches the circumference at exactly one point.
⚠️ Common Mistake Alert

Students often mix up 'chord' and 'tangent'. Remember: A Chord Cuts the circle internally. A Tangent Touches the circle externally.

4.2 Sections of a Circle (The "Pizza" Analogy)

  • Arc: A part of the circumference of the circle.
    • Minor Arc: The shorter distance between two points on the circumference.
    • Major Arc (Extended Content): The longer distance between those two points.
  • Sector: The area bounded by two radii and the arc between them. (This is like a slice of pizza!)
    • Minor Sector: The smaller area.
    • Major Sector (Extended Content): The remaining larger area.
  • Segment: The area bounded by a chord and the arc between the chord's endpoints. (This is the part of the pizza slice you cut off if you use a straight line instead of the curve.)

Key Takeaway for Section 4: Be precise when naming circular features. The diameter is a special type of chord. A sector uses two radii; a segment uses a chord.


Summary and Next Steps

You have now mastered the language of fundamental geometry! Every calculation and proof you do in the geometry section of your syllabus relies on knowing these terms perfectly. If you can define all the 2D shapes and 3D solids covered here, you are ready to move on to calculating areas, volumes, and angles.

Tip for Success: Try drawing each geometric term as you revise it. Visual memory is incredibly powerful in mathematics!