🧭 Study Notes: Vectors in Two Dimensions (International Mathematics 0607)
Hey there, future mathematicians! Welcome to the world of vectors. This chapter is super important because it connects algebra with geometry, giving us a powerful tool to describe movement and forces accurately. Don't worry if this seems tricky at first; we’ll break it down into simple, manageable steps!
What is a Vector? A Simple Explanation
In maths, quantities can be split into two types:
- Scalar Quantities: These only have magnitude (size).
Examples: Speed (40 km/h), Distance (10 meters), Time (5 seconds). - Vector Quantities: These have both magnitude (size) AND direction.
Examples: Velocity (40 km/h North), Displacement (10 meters East), Force (5 Newtons upwards).
Analogy: Imagine you are searching for buried treasure.
- If someone tells you, "Walk 10 metres," that's a scalar (distance). You don't know which way to go!
- If someone tells you, "Walk 10 metres due North," that's a vector (displacement). You know exactly where to end up!
Vector Notation
In exams, vectors are often represented in two ways:
-
Graphically: A line segment with an arrow. The length of the line shows the magnitude, and the arrow shows the direction.
If a vector starts at point A and ends at point B, we write it as \(\vec{AB}\) or \(\mathbf{AB}\). - Algebraically: Using a single bold lowercase letter, like \(\mathbf{a}\).
1. Column Vectors in Two Dimensions (E8.2)
Since we are working in two dimensions (a flat plane), we use column vectors to describe the movement relative to the x-axis and y-axis. This is the most common way you will see vectors represented.
A column vector \(\mathbf{a}\) is written as:
$$ \mathbf{a} = \begin{pmatrix} x \\ y \end{pmatrix} $$
- The top number (\(x\)) tells you the horizontal movement (right/left).
- The bottom number (\(y\)) tells you the vertical movement (up/down).
Interpreting the Components
- Positive \(x\): Movement to the right.
- Negative \(x\): Movement to the left.
- Positive \(y\): Movement upwards.
- Negative \(y\): Movement downwards.
Example: The vector \(\mathbf{v} = \begin{pmatrix} 3 \\ -2 \end{pmatrix}\) represents a movement of 3 units right and 2 units down.
Connection to Transformations: Remember translations? A translation of a shape is exactly the same concept as moving the shape by a specific vector!
2. Operations with Vectors (E8.2)
A. Adding and Subtracting Vectors
Adding vectors is very straightforward. You just add the corresponding components.
Let \(\mathbf{a} = \begin{pmatrix} x_1 \\ y_1 \end{pmatrix}\) and \(\mathbf{b} = \begin{pmatrix} x_2 \\ y_2 \end{pmatrix}\).
Vector Addition
To find \(\mathbf{a} + \mathbf{b}\):
$$ \mathbf{a} + \mathbf{b} = \begin{pmatrix} x_1 \\ y_1 \end{pmatrix} + \begin{pmatrix} x_2 \\ y_2 \end{pmatrix} = \begin{pmatrix} x_1 + x_2 \\ y_1 + y_2 \end{pmatrix} $$
Example: If \(\mathbf{a} = \begin{pmatrix} 5 \\ 3 \end{pmatrix}\) and \(\mathbf{b} = \begin{pmatrix} -1 \\ 4 \end{pmatrix}\):
$$ \mathbf{a} + \mathbf{b} = \begin{pmatrix} 5 + (-1) \\ 3 + 4 \end{pmatrix} = \begin{pmatrix} 4 \\ 7 \end{pmatrix} $$
Geometrical Meaning (The Triangle Rule): If you draw vector \(\mathbf{a}\) and then draw vector \(\mathbf{b}\) starting where \(\mathbf{a}\) finished (head-to-tail), the resulting vector \(\mathbf{a} + \mathbf{b}\) is the path from the start of \(\mathbf{a}\) to the end of \(\mathbf{b}\).
Vector Subtraction
Subtraction is just adding the negative of the second vector.
$$ \mathbf{a} - \mathbf{b} = \begin{pmatrix} x_1 \\ y_1 \end{pmatrix} - \begin{pmatrix} x_2 \\ y_2 \end{pmatrix} = \begin{pmatrix} x_1 - x_2 \\ y_1 - y_2 \end{pmatrix} $$
Example: If \(\mathbf{a} = \begin{pmatrix} 5 \\ 3 \end{pmatrix}\) and \(\mathbf{b} = \begin{pmatrix} -1 \\ 4 \end{pmatrix}\):
$$ \mathbf{a} - \mathbf{b} = \begin{pmatrix} 5 - (-1) \\ 3 - 4 \end{pmatrix} = \begin{pmatrix} 6 \\ -1 \end{pmatrix} $$
B. Multiplying a Vector by a Scalar (Scalar Multiplication)
A scalar is just a number (like 2 or -0.5). When you multiply a vector by a scalar, you scale its length, but the direction either stays the same or reverses.
Let \(\mathbf{a} = \begin{pmatrix} x \\ y \end{pmatrix}\) and \(k\) be a scalar.
$$ k\mathbf{a} = k \begin{pmatrix} x \\ y \end{pmatrix} = \begin{pmatrix} kx \\ ky \end{pmatrix} $$
You multiply *both* the \(x\) and \(y\) components by the scalar \(k\).
- If \(k > 0\), the vector is stretched or shrunk, but keeps the same direction.
- If \(k < 0\), the vector points in the opposite direction (a 180° rotation).
Example 1 (Scaling): If \(\mathbf{c} = \begin{pmatrix} 4 \\ 1 \end{pmatrix}\), then \(3\mathbf{c}\) is: $$ 3\mathbf{c} = \begin{pmatrix} 3 \times 4 \\ 3 \times 1 \end{pmatrix} = \begin{pmatrix} 12 \\ 3 \end{pmatrix} $$ The new vector is three times as long, pointing in the same direction.
Example 2 (Reversing Direction): If \(\mathbf{d} = \begin{pmatrix} 2 \\ 5 \end{pmatrix}\), then \(-\mathbf{d}\) is: $$ -\mathbf{d} = -1 \begin{pmatrix} 2 \\ 5 \end{pmatrix} = \begin{pmatrix} -2 \\ -5 \end{pmatrix} $$ The new vector has the same length but points in the exact opposite direction.
3. Magnitude of a Vector (E8.3)
The magnitude of a vector is simply its length or size. We don't care about the direction here, just how long the line segment is.
Notation for Magnitude
The magnitude of a vector \(\mathbf{a}\) is denoted by the modulus signs: \(|\mathbf{a}|\) or \(|\vec{AB}|\).
Calculating Magnitude using Pythagoras
Since a vector \(\begin{pmatrix} x \\ y \end{pmatrix}\) is composed of a horizontal component (\(x\)) and a vertical component (\(y\)), these two movements form the two perpendicular sides of a right-angled triangle. The vector itself is the hypotenuse!
Therefore, we can use Pythagoras’ Theorem to find the length.
For a vector \(\mathbf{a} = \begin{pmatrix} x \\ y \end{pmatrix}\):
$$ |\mathbf{a}| = \sqrt{x^2 + y^2} $$
Memory Trick: Magnitude = Length. Length in 2D = Pythagoras.
Example: Calculate the magnitude of vector \(\mathbf{v} = \begin{pmatrix} 4 \\ -3 \end{pmatrix}\).
Step 1: Identify the components: \(x=4\), \(y=-3\).
Step 2: Apply the magnitude formula:
$$ |\mathbf{v}| = \sqrt{4^2 + (-3)^2} $$
Step 3: Calculate the squares. (Remember: squaring a negative always results in a positive! \((-3)^2 = 9\)).
$$ |\mathbf{v}| = \sqrt{16 + 9} = \sqrt{25} $$
Step 4: Find the final value.
$$ |\mathbf{v}| = 5 $$
The length (magnitude) of the vector is 5 units.
Did you know? A vector with a magnitude of 1 is called a unit vector. These are very useful in higher-level mathematics for defining pure direction.
⭐ Summary of Core Vector Concepts ⭐
Vectors in 2D are a fantastic blend of geometry and algebra. To succeed in this topic, remember these four key rules:
- Definition: A vector has magnitude (size) and direction.
- Notation: We use column vectors \(\begin{pmatrix} x \\ y \end{pmatrix}\), where \(x\) is horizontal and \(y\) is vertical displacement.
- Operations: Add/subtract vectors by adding/subtracting the components. Multiply by a scalar by multiplying both components.
- Magnitude: Calculate the length using Pythagoras: \(|\mathbf{a}| = \sqrt{x^2 + y^2}\).
Keep practising those calculations, and you'll be navigating the mathematical plane like a pro!